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008 130923s2013 enk ob 001 0 eng d
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019 _a857969929
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020 _a9781118760765
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020 _a111876076X
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020 _a1118760875
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020 _a1299848788
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020 _a9781299848788
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020 _a9781118760727
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020 _a1118760727
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020 _z9781848214668
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020 _z1848214669
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035 _a(OCoLC)858843140
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037 _a516129
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_bOverDrive, Inc.
_nhttp://www.overdrive.com
050 4 _aQA76.9.H84
_bL43 2013
072 7 _aCOM
_x013000
_2bisacsh
072 7 _aCOM
_x014000
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082 0 4 _a004.01/9
_223
049 _aMAIN
100 1 _aLebraty, Jean-Fabrice,
_eauthor.
245 1 0 _aCrowdsourcing :
_bone step beyond /
_cJean-Fabrice Lebraty, Katia Lobre-Lebraty.
264 1 _aLondon :
_bISTE ;
_aHoboken, NJ :
_bWiley,
_c2013.
300 _a1 online resource (xiv, 118 pages .).
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aFocus series
504 _aIncludes bibliographical references and index.
588 0 _aPrint version record.
505 0 _aCh. 1 A Turbulent and Paradoxical Environment -- 1.1.Economic financialization and its challenges -- 1.2.The mass diffusion of the Internet and its consequences -- 1.3.The paradoxical coexistence of scarcity and abundance around data -- 1.4.Unique simultaneity of crisis and immobilism -- 1.4.1.The online banking sector -- 1.4.2.The postal sector -- 1.4.3.The television sector -- 1.4.4.The training sector: French universities -- 1.4.5.The conclusion to be drawn from these cases: the crowd remains an underexploited resource -- ch. 2 Crowdsourcing: A New Form of Externalization -- 2.1.The concept of externalization -- 2.2.The idea of relationships -- 2.3.The concept of a crowd -- 2.3.1.The connected crowd -- 2.3.2.Understanding the crowd -- 2.3.3.Crowds and experts -- ch. 3 Crowdsourcing and Value Creation -- 3.1.Creation of value -- 3.2.What type of value? -- 3.3.What type of crowd? -- 3.4.Towards an adapted business model
505 8 _aCh. 4 Forms of Crowdsourcing -- 4.1.Crowdjobbing -- 4.1.1.What is it? -- 4.1.2.Why it works -- 4.1.3.Limitations -- 4.1.4.The future -- 4.2.Crowdwisdom -- 4.2.1.What is it? -- 4.2.2.Why it works -- 4.2.3.Limitations -- 4.2.4.The future -- 4.3.Crowdfunding -- 4.3.1.What is it? -- 4.3.2.An illustrative example -- 4.3.3.Why it works -- 4.3.4.Limitations -- 4.3.5.The future -- 4.4.Crowdsourcing and forecasting -- 4.4.1.What is it? -- 4.4.2.An illustrative example -- 4.4.3.Why it works -- 4.4.4.Limitations -- 4.4.5.The future -- 4.5.Crowdsourcing and innovation -- 4.5.1.What is it? -- 4.5.2.Why it works -- 4.5.3.Limitations -- 4.5.4.The future -- 4.6.Crowdsourcing and authenticity (C&A) -- 4.6.1.What is it? -- 4.6.2.Why it works -- 4.6.3.Limitations -- 4.6.4.The future -- 4.7.Crowdauditing -- 4.7.1.What is it? -- 4.7.2.Why it works -- 4.7.3.Limitations -- 4.7.4.The future -- 4.8.Crowdcontrol -- 4.8.1.What is it? -- 4.8.2.Why it works -- 4.8.3.Limitations
505 8 _a4.8.4.The future -- 4.9.Crowdcuration -- 4.9.1.What is it? -- 4.9.2.An illustrative example -- 4.9.3.Why it works -- 4.9.4.Limitations -- 4.9.5.The future -- 4.10.Crowdcare -- 4.10.1.What is it? -- 4.10.2.An illustrative example -- 4.10.3.Why it works -- 4.10.4.Limitations -- 4.10.5.The future -- ch. 5 The Dangers of Crowdsourcing -- ch. 6 The Future of Crowdsourcing.
520 _aCrowdsourcing is a relatively recent phenomenon t hat only appeared in 2006, but it continues to grow and diversify (crowdfunding, crowdcontrol, etc.). This book aims to review this concept and show how it leads to the creation of value and new business opportunities.
650 0 _aHuman computation.
650 0 _aHuman-computer interaction.
650 7 _aCOMPUTERS
_xComputer Literacy.
_2bisacsh
650 7 _aCOMPUTERS
_xComputer Science.
_2bisacsh
650 7 _aCOMPUTERS
_xData Processing.
_2bisacsh
650 7 _aCOMPUTERS
_xHardware
_xGeneral.
_2bisacsh
650 7 _aCOMPUTERS
_xInformation Technology.
_2bisacsh
650 7 _aCOMPUTERS
_xMachine Theory.
_2bisacsh
650 7 _aCOMPUTERS
_xReference.
_2bisacsh
650 7 _aHuman computation.
_2fast
_0(OCoLC)fst01894065
650 7 _aHuman-computer interaction.
_2fast
_0(OCoLC)fst00963494
655 4 _aElectronic books.
700 1 _aLobre-Lebraty, Katia,
_eauthor.
776 0 8 _iPrint version:
_z9781299848788
830 0 _aFocus series in information systems, web and pervasive computing.
856 4 0 _uhttp://dx.doi.org/10.1002/9781118760765
_zWiley Online Library
994 _a92
_bDG1
999 _c20833
_d20792
526 _bcse