000 | 00842nam a2200277 a 4500 | ||
---|---|---|---|
001 | 00007618 | ||
008 | 110328s2001 a g 000 0 eng d | ||
020 | _a0201619210 | ||
020 | _a0201619210 | ||
040 |
_aBD-DhIUB _cBD-DhIUB |
||
082 | 0 | 4 |
_a005.3 _219 |
100 | 1 |
_aAnd, Alan Watt _9593 |
|
245 | 0 | 0 |
_a3D games : _bReal-time rendering and software technology / _cAlan Watt And, Fabio Policarpo |
250 | _a1st ed. | ||
260 |
_aEngland : _bAddison Wesley, _c2001. |
||
300 |
_axvi, 800 p. : _bill. ; _c21 cm. + 1 CD-ROM (4 3/4 in.) |
||
520 | 0 | _aComputer Science | |
556 | _a2001-12-05 | ||
650 | 1 | 7 |
_aComputer software _2Spines _914 |
650 | 1 | 7 |
_aComputre games _2Spines _9594 |
650 | 1 | 7 |
_aGames _2Spines _9595 |
700 | 1 |
_aPolicarpo, Fabio _9596 |
|
942 |
_2ddc _cBK |
||
999 |
_c5122 _d5122 |
||
526 | _bcse |